Application Process
In order to have a shop page listed on Sapling, you must submit an application. This application will be reviewed at no cost to you. The application review process generally takes 5-10 days.
Minimum Requirements
- Applicants must own an online shop that primarily sells visual artwork or physical goods (i.e. not musical, literary, etc.)
- Works must exhibit sufficient creative effort in design, artisan skill, or a combination of both.
- Shops must have a demonstrable and substantial history, as well as an intent to sell products or services to the general public.
- Shops must have publicly available contact information, either an email or contact form.
- Shops must adhere to our community guidelines.
Application FAQ
Yes! We built Sapling specifically for small batch creators that intermittently open and close their shops. Our only requirement is that you open your shop for sales at least once every 6 months.
Basically, it means that it must be clear to us that you sell your work, intend to
continue doing so, and that you are actively involved with and investing into your
business.
Most often, simply stocking items such as keychains, hoodies, plushies, etc. is enough
proof of these qualities because we recognize the MOQ requirement as investment into
your business. On the other hand, digital downloads (not including digital commissions
or customs), patterns, bases, courses, make on demand, and similar are all low investment,
high output items, which don't give as much of an indication of your involvement or investment
into your business. That's not to say that you can't sell these items, or that you won't
be able to qualify for Sapling. It just means that shops with products that are in these
categories will need to prove investment in their business differently. Most often this
means more regular product drops, and consistently high quality offerings.
To be clear, most artists will not struggle with this requirement. It mainly exists to
ensure that all shops on the site are active and supported.
We are rather flexible on this as we recognize that there is lots of nuance around
this topic, especially on the issue of outsourced vs handmade products.
If you do not manufacture your own products, you must design your own products to a high
degree of originality, and you cannot sell products that you did not design outside of
credited collaborations. We are fairly lenient about common paradigms, but do not tolerate
near 1:1 usage of source material (e.g. selling anime screencaps as stickers, tracing
another artist's YCH emote base, using default or bought fonts as the core of graphic
designs).
If you hand make your products in house, you must design your products to a modest degree
of originality. You must display skill within your medium and your product must be relatively
distinguishable. We are lenient about common paradigms, but do not tolerate near 1:1
usage of source material (e.g. using screencaps as embroidery, selling recolored plushes
made using another artist's patterns, etc.).
Products that are excessively generic or derivative fall below our standard for minimum
creative effort. If we are unsure if you've stolen your idea from someone else, traced
the design, used someone else's pattern, etc. we will not be able to accept your application.
At Sapling we firmly believe that the best way to support artists is to build a
platform that attracts and retains customers for them. In order to do that, we must
lower the barrier of entry into the indie art community by showing customers that
they can find and purchase artwork with relative ease.
If you do not have an obvious and accessible point of contact, especially if you are
primarily a customs or commissions artist, many customers may be turned away due to the
perception that indie art is unapproachable, unprofessional, or inaccessible. We cannot
accept applications where the only available contact is social media DMs, telegrams,
etc.
Generally we ask that you have less than 5 artists on your design team. Helpers, fulfillers, etc. do not count towards this number.
Yes, however we do not allow fandom art that is near 1:1 with the source material (e.g. screencaps or tracing)
Yes, we are very supportive of customs and commissions work on Sapling! We hold the same requirements as we do with shops that stock products: we must see substantial history and intent of business. What this means exactly depends on the kind of work you do, but it must always be clear that you are active and invested in your business. We gauge this using publicly available information such as reviews, sales numbers on marketplaces, commission showcases, etc.
Generally, no. We take artistic integrity very seriously. We permit collaborations only if you received permission from the artist and these products constitute a small portion your sales. Additionally, you must credit or acknowledge the other artist(s) in each of your product pages otherwise we must assume it is a case of theft. Note that we are extremely lenient in the case of obvious collaborations such as zines or artbooks.
No, we do not consider use of common patterns as stealing, but we still require that you fulfill minimum creative effort in your products. If your products are generic or derivative to the point where it is difficult to distinguish them from others, your application will not be approved.
If official merch for your project is the primary thing you are selling, unfortunately the answer is no. Sapling is a platform for small artist-run businesses, not a merchandise platform. We allow selling merch for your other projects, but it should not be a majority of what you sell in your store.
All post content, discovery images, and profile content should be kept PG-13. You
may link offsite to NSFW work, but we do not allow “teasers” or highly suggestive
promotions for those links.
While we do support the sale and production of NSFW content in principle, due to regulations
around this content, we are unable to support those businesses on Sapling at this time.
We are planning to expand our features to allow users to opt in to sensitive content
while maintaining a safe space for users of all ages in the future!